Introducing Dragonfly Cloud! Learn More

Error: unreal engine cannot open include file

Troubleshooting "Cannot Open Include File" Error in Unreal Engine

When facing this error in a project where Unreal Engine (UE) doesn't load, standard solutions may not apply. Here's a more targeted approach:

1. Verify Project Structure

  • Ensure your project folder structure matches UE expectations
  • Check that all necessary files and folders are present and correctly named

2. Examine Build Configuration

  • Review your project's .Build.cs file
  • Verify that all required modules are properly referenced
  • Check for any custom include paths that might be incorrect or missing

3. Investigate Third-Party Dependencies

  • If using third-party libraries, ensure they're correctly set up in your project
  • Verify that any required environment variables are set correctly

4. Command-Line Build

  • Attempt to build your project from the command line using UE's build tools
  • This can provide more detailed error messages that might not appear in the IDE

5. Clean Project Files

  • Delete Intermediate and Saved folders from your project directory
  • Regenerate project files using the Unreal Build Tool from the command line

6. Check Source Control

  • If using source control, ensure all required files are properly synced
  • Look for any conflicts or missing files in your repository

7. Analyze Include Statements

  • Review your include statements for any potential issues
  • Ensure you're using correct relative paths or module references

8. Examine Tool Chain

  • Verify that your development environment meets UE's requirements
  • Check for any recent changes to your system that might affect the tool chain

9. Log Analysis

  • Look for any log files generated during the failed load attempt
  • These might provide more specific information about why UE isn't loading

10. Community Resources

  • Search Unreal Engine forums for similar issues with your specific setup
  • Consider posting your issue with detailed information about your project structure and build environment

Remember, when UE doesn't load for a project, the issue often lies in project configuration or environment setup rather than in-editor settings. Focus on these areas for a more effective troubleshooting process.

Was this content helpful?

Start building today 

Dragonfly is fully compatible with the Redis ecosystem and requires no code changes to implement.