PlayerUnknown's Battlegrounds (PUBG) is developed using the Unreal Engine 4, a powerful and popular game engine created by Epic Games. This engine is known for its high degree of portability and is a top choice for many developers because it supports a wide range of platforms, including PC, consoles, and mobile devices.
Unreal Engine 4 provides an extensive set of development tools that enabled the creators of PUBG to design vast open worlds with realistic graphics and physics. The engine includes features such as advanced AI, networking, and simulation capabilities, which are essential for creating a convincing battle royale experience where up to 100 players can compete in a match.
One of the reasons that Unreal Engine 4 was selected for PUBG is due to its robust multiplayer framework, which simplifies the process of server-client communication, matchmaking, and session management. Additionally, Unreal Engine's Blueprint Visual Scripting system allows for rapid prototyping and iteration, which would have been beneficial during PUBG's development to test and refine gameplay mechanics quickly.
Here is a very basic example of how one might use Unreal Engine's Blueprints to create a simple interaction within PUBG or a similar game:
Of course, this is an oversimplified example. The actual code for a game like PUBG would be much more complex and involve many interconnected systems, but it gives a basic idea of how the Unreal Engine 4 can be used to develop game functionality through visual scripting.
In summary, PUBG utilizes the versatility and power of Unreal Engine 4 to deliver its large-scale, immersive gaming experience across multiple platforms.