Question: Does Unreal Engine Use C++?

Answer

Unreal Engine is well known for utilizing C++ as its primary programming language. Developers use C++ to script gameplay mechanics, create custom systems, and extend the functionality of the engine itself.

Why C++ in Unreal Engine?

  • Performance: C++ is renowned for its performance capabilities which is vital in game development for ensuring smooth frame rates and responsive gameplay.
  • Control: It gives developers fine-grained control over memory management and hardware interaction.
  • Mature Ecosystem: There's a vast array of libraries and tools available for C++ that are useful in game development.

How is C++ used in Unreal Engine?

  • Gameplay Framework: Unreal Engine provides a rich set of classes to build games. You can extend these to create custom gameplay elements like characters, AI, or interactive objects.
  • Blueprints Interaction: Developers can expose C++ functions to Blueprints, Unreal's visual scripting system, allowing non-programmers to utilize complex code.

Example of a Simple C++ Class in Unreal Engine

#include "GameFramework/Actor.h" #include "MyCustomActor.generated.h" UCLASS() class MYPROJECT_API AMyCustomActor : public AActor { GENERATED_BODY() public: // Sets default values for this actor's properties AMyCustomActor(); protected: // Called when the game starts or when spawned virtual void BeginPlay() override; public: // Called every frame virtual void Tick(float DeltaTime) override; }; #include "MyCustomActor.h" AMyCustomActor::AMyCustomActor() { // Set this actor to call Tick() every frame. PrimaryActorTick.bCanEverTick = true; } void AMyCustomActor::BeginPlay() { Super::BeginPlay(); // Actor initialization or logic to run at spawn. } void AMyCustomActor::Tick(float DeltaTime) { Super::Tick(DeltaTime); // Actor frame update logic goes here. }

This example demonstrates a basic subclass of AActor which includes some essential functions like BeginPlay() and Tick().

In summary, C++ is the backbone of advanced development in Unreal Engine, offering power and flexibility for creating complex games and interactive experiences.

Was this content helpful?

Start building today

Dragonfly is fully compatible with the Redis ecosystem and requires no code changes to implement.