Unreal Engine is a powerful and versatile game development platform, but whether it’s good for beginners depends on several factors.
Visual Scripting: Unreal Engine’s Blueprint visual scripting system allows beginners to create complex functionality without writing code. This is highly beneficial for those who are new to programming.
Comprehensive Documentation: There is extensive documentation available, as well as many tutorials and online resources to help beginners get started.
Community Support: A large and active community provides support through forums, Discord channels, and other social platforms.
Industry Standard: Learning Unreal Engine is beneficial, as it’s widely used in the industry, increasing employability in game development and related fields.
High-Quality Graphics: The engine is known for high-end graphics, which can be advantageous for beginners looking to produce visually impressive games.
Complexity: Unreal Engine has a steep learning curve due to its advanced features, which might overwhelm beginners initially.
Resource Intensive: It requires a relatively powerful computer to run smoothly, which can be a barrier for some beginners.
For an absolute beginner, starting with simple projects and tutorials is essential to gradually build up understanding of the engine. Here's a basic example using Blueprints to start with:
Open Unreal Engine.
Create a new Blueprint Class, select 'Actor'.
Name it MyFirstActor.
Double-click to open the Blueprint editor.
Use the 'Event Graph' to add logic to your actor, such as rotating or moving when the game starts:
Drag out from the Event BeginPlay node.
Search for 'Add Local Rotation' or 'Set Actor Location' nodes.
Configure your rotation or movement values.
Compile and save your Blueprint.
Drag your MyFirstActor into the level to see the behavior in action when you press play.
It's important to start small and expand your knowledge over time. The key is persistence and taking advantage of the resources available to learn Unreal Engine effectively.