Question: Can Unreal Engine Make Mobile Games?


Yes, Unreal Engine can make mobile games. It is a powerful game engine developed by Epic Games that provides the tools and features necessary to design, develop, and package games for various platforms, including iOS and Android mobile devices.

To start developing a mobile game in Unreal Engine, you typically follow these steps:

  1. Setup Your Environment: Install Unreal Engine from the Epic Games Launcher. Make sure to install the required SDKs for mobile development, such as Android Studio or Xcode for Android or iOS development, respectively.

  2. Create a New Project: Select a suitable template for a mobile game, which may include touch controls or an interface optimized for mobile devices.

  3. Configure Your Project for Mobile:

    • Navigate to Project Settings and set up the appropriate configurations for mobile deployment.
    • Under the Platforms section, select either iOS or Android to configure platform-specific settings like icons, bundle identifiers, and minimum OS versions.
  4. Design and Develop Your Game: Utilize Unreal Engine's suite of tools including the Level Editor, Blueprint Visual Scripting, and Material Editor to create your game world, mechanics, and aesthetics.

  5. Test on Mobile Devices: Regularly test your game on actual mobile devices to ensure performance and usability are up to standard. You can deploy directly to your device through Unreal Engine's Launch feature.

  6. Optimize for Mobile Performance:

    • Use the Profiler tool to identify and address any performance bottlenecks.
    • Adjust graphical settings like texture quality and resolution to fit mobile specifications.
  7. Package and Deploy: When you're ready, package your game for the desired mobile platform within Unreal Engine, and then distribute it via the Google Play Store, Apple App Store, or other distribution channels you prefer.

Here's an example of how to set up a basic touch input in Unreal using Blueprints, assuming you already have a touch-enabled character or object:

Begin Object Class=/Script/Engine.PlayerController Name="MyPlayerController" bShowMouseCursor=True End Object

This snippet would enable the mouse cursor, which on a mobile device corresponds to touch input visibility and interactivity.

In summary, Unreal Engine provides a comprehensive set of tools and workflows to support mobile game development, including visual scripting with Blueprints, a robust physics engine, high-quality graphics, and cross-platform support, making it a strong choice for developers targeting the mobile market.

Was this content helpful?

White Paper

Free System Design on AWS E-Book

Download this early release of O'Reilly's latest cloud infrastructure e-book: System Design on AWS.

Free System Design on AWS E-Book

Start building today

Dragonfly is fully compatible with the Redis ecosystem and requires no code changes to implement.