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Question: Does Godot have an asset store?

Answer

Yes, Godot has an asset sharing platform known as the "Godot Asset Library". This is a community-run service where developers can upload or download user-created content. These assets can range from scripts and plugins to full projects, scenes, or modules.

To access the Godot Asset Library, you need to use the editor itself. Here's a basic guide on how to do it:

  1. Open Godot Editor.
  2. Click on the "AssetLib" tab at the top of the editor window to browse the asset library.
  3. You can search for assets by name, category, or author.
  4. Once you find an asset you want to use, click on it to view its details.
  5. To download an asset, click the "Download" button. After downloading, you can click "Install" to add it to your project.

Please note that the Godot Asset Library isn't as extensive as some other engines' marketplaces, but it still contains a variety of useful assets that can speed up development and enhance your projects. It also fosters sharing and collaboration within the Godot community.

For detailed documentation on using the Godot Asset Library, you can refer to the official Godot documentation, which provides guidance on how to share your own assets or contribute to existing ones.

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Dragonfly is fully compatible with the Redis ecosystem and requires no code changes to implement.