In Love2D, text can be displayed on the screen using the
love.graphics.print function or by creating a
Font object and then using it to print text. Here's how to use both methods:
This is the simpler method for drawing text directly on the screen. You specify the text, position, and optionally, rotation, scale, and other parameters.
For more control over the appearance of your text, you can create a Font object with a specific font and size, then use it to draw text.
To draw text with more advanced options like alignment and wrapping, you can use the
When displaying text in Love2D, remember that the default font may not support all characters or look the way you want. In these cases, loading a custom font as shown above is the recommended approach.